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Lifehacker Pack for Mac: Our List of the Best Free Mac Downloads [Downloads]

Looking for a few great, free apps to beef up your Mac? We’ve got you covered with our annual Lifehacker Pack for Mac. Here are the best OS X downloads for better productivity, communication, media management, and more. More »







iTunes 101: Multiple Devices, One iTunes Account

Whether you’re using an old iPhone as a GPS, or one of your children is using an old device as a hand-me-down, you may want to manage multiple iOS devices from one and only one iTunes Account.  This includes, but is not limited to, managing a mix of iPads, iPods, iPhones, Apple TVs, MacBooks, etc., all from the same iTunes Account.  Here are some things to consider when setting up multiple Apple products with a single iTunes Account.

Account Authorization Limits

You may have noticed that iTunes is limited to authorizing only five computers with each iTunes account. This means that you can only authorize five separate Mac or PC computers or user accounts to playback protected iTunes content or use Home Sharing using a single iTunes Account.  For example, if you have created five different user accounts on the same computer, and have authorized iTunes for each user account on that one computer with the same iTunes Account, then you have reached your maximum number of authorizations.  This is also true if you have used that one iTunes Account on the same user account on five different computers. Basically, each iTunes Account can authorize up to a maximum of five instances of iTunes. You can deauthorize computers or accounts at any time following the instructions found at Apple’s support website. Luckily, though, once you have iTunes configured with a single  iTunes Account, there does not appear to be a limit to the number of iPods, iPhones, and iPads one can sync to a single iTunes library.

Computer Authorizations

Losing Some Apps, Gaining Others After Syncing

If you’re only using one iTunes account across multiple devices, you may notice some strange behavior when you sync your iOS devices: apps seem to disappear and appear at random with each sync.  It is likely that each iOS device serves a different purpose, or is even being used by a different person.  This leads to each user adding and removing apps that suit their needs and the purpose of the device.  What is happening is that apps that were purchased on one device are being lost, while apps purchased on a different devices are being added.  This situation is easily remedied by transferring purchases before each sync, and disabling the automatic synchronizing of new apps on each iOS device.  The “Automatically Sync New Apps” option in the apps tab of your iOS device info screen in iTunes applies to any app in your  iTunes library that has been added to your iTunes library since your last sync. If you are managing several iOS devices from one account, it is a good idea to disable this feature.

Automatically Sync New Apps

Controlling Purchases With One Account

With this configuration, each iOS device is capable of making independent purchases.  In fact, there are three layers of where the iTunes Account is configured.  The first is the iTunes installation you use to sync your device.  The second is the iTunes Account configured on the device itself.  This is configured in the on-device Settings app under Store (for iTunes Store).  In fact, there are several techniques you could use in the way you configure parental controls on each device that can prevent or enable each device from making purchases.  These purchasing techniques apply to the iTunes Music, Book and App Store.  Changing which iTunes Account is used on the device to be something other than the iTunes Account you sync with may cause problems when the sync operation transfers purchases from the device to the iTunes installation on your Mac or PC as well as the Digital Rights Management (DRM) on the device itself.  So plan on using the same iTunes Account on both your computer and your device to avoid those problems.

Device Settings Restrictions

Syncing Media Files From One iTunes Library

There are two paths you can take with your iOS device. Either manually manage your iTunes Library when syncing, or set up user-specific Playlists and sync only those playlists.  This feature has been in place for iPods since before the iPhone was ever announced.  You may even want to consider creating a separate playlist folder for each iOS device you sync to.

Sync Selected Playlists

Accessing Media with iTunes Home Sharing

Another layer of iTunes media management has to do with remote playback of your iTunes library, which is accessible on multiple devices via Home Sharing.  With the iOS 4.3 update, now all of your iOS devices can access your iTunes Library remotely on the same Wi-Fi network.  What is interesting here is that the iTunes Account you set up for Home Sharing does not have to be the same iTunes Account you sync your device to.  This is configured in the Settings App under iPod in the Home Sharing section.  Unfortunately, your iPhone, iPod Touch and iPad cannot add multiple Home Sharing accounts like you can do with the Apple TV.  This does get a little confusing if you also use the Remote App from Apple that’s capable of configuring multiple iTunes Accounts to access and control other iOS devices like the Apple TV. To access libraries on any device using Home Sharing, you’ll need to leave iTunes open and running somewhere on your local Wi-Fi network.

Conclusion

Managing up to five computers with one iTunes Account and a seemingly unlimited number of iOS devices including the Apple TV is definitely possible.  Apple has done a great job by exposing some settings like automatic syncing in iTunes as well as on-device restrictions to help take control of both apps and media on each device individually while still using the same account.  Apple is still in the process of refining what you can and can’t do with your iTunes account, so stay tuned for more updates as the company rolls out new software updates.

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In-App Subscriptions Could Go Way Beyond Periodicals

Apple today introduced in-app subscriptions in the iOS App Store, and while the announcement seems aimed at publishers of periodicals like magazines and digital newspapers, there’s little reason to expect subscriptions to be limited to those apps alone.

By expanding the availability of in-app purchasing to more application types, Apple could usher in new revenue models for apps offering online gaming, tiered customer support, in-app currency, premium content and software-as-a-service (SaaS).

An easy example of how this might work would be a pay-to-play MMO along the lines of World of Warcraft, which would charge users a monthly subscription fee. A developer could make their game strictly limited to subscribers after a trial period (like The Daily is now), or provide ongoing access to additional premium content for those who hold a recurring subscription, and basic, free access to all other users.

Apps could also offer tiered customer support on a subscription basis. For example, Shane Ketterman, editor of TCGeeks, suggested to me that app developers might offer a $4.99/month subscription package that would guarantee lifetime upgrades and 24-hour customer support. Such packages are commonplace with desktop software, after all. Obviously, this would only appeal to a limited subset of iOS users, but it could be popular among enterprise customers.

Devs could even choose to wall-off special sections of their apps behind subscription-based pay wall or provide varying levels of access to SaaS customers, as Ken Seto pointed out on Twitter. The just-launched ZenDesk web-based customer support iPad app, for instance, could offer differing levels of access and feature sets depending on a user’s subscription level, just like it does on the web.

Apple’s press release detailing the in-app subscription model was key to use “publishers” throughout when referring to the parties who would be implementing the feature, and even specified that it would be “available to all publishers of content-based apps on the App Store, including magazines, newspapers, video, music, etc.” While it’s unclear whether that means uses like those mentioned above will fly (the “etc.” leaves a lot of wiggle room), it’s obvious Apple intends this model to be used by music and video-based apps, too. Subscription-based music services like Spotify (and now Last.fm) will then possibly have to comply, which could be bad news for their revenue share, but good news for user convenience and adoption. Netflix and Hulu, too, might have to begin offering an in-app subscription option, although it isn’t clear whether Apple’s use of the term “publisher” in this context includes large-scale distributors like the companies I’ve just mentioned.

Small producers like Majek Studios, on the other hand, which produces an ongoing web series specifically for the iOS platform, seem like exactly the type of content providers Apple is referring to. The availability of in-app subscriptions could be a huge boon to independent producers like Majek, since it provides a dependable, recurring revenue stream for ongoing film and video projects.

In-app subscriptions open up a realm of new possibilities for iOS revenue models, but Apple is clearly keen to keep tight control over which of those possibilities it allows to see the light of day. Here’s hoping they open it up to a variety of different implementations, because I think it could user in a new level of platform maturity for Apple’s smartphone operating system.

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WinX Blu-ray DVD iPhone Ripper Rips Blu-Rays to Any Device in One Click, Free Until January 10th [Dealhacker]

Windows only: We’ve shown you how to rip and encode Blu-Ray discs before, but if you’re looking for a one-step process, the free-for-now WinX Blu-ray DVD iPhone Ripper will rip and convert Blu-Rays for your handheld device in one fell swoop. More »







Download MacX DVD Ripper Pro for Free Until November 1st [Updated] [Dealhacker]

Mac OS X: While Windows and Linux users abound with free DVD ripping software, OS X isn't quite as lucky—but today, you can grab the incredibly full-featured MacX DVD Ripper Pro for free. More »







Replace a Dead iPod Hard Drive with a Compact Flash Card [DIY]

If the hard drive on your iPod video bit the dust, you can replace the old platter-based drive with a compact flash drive for lighter, faster, drop-proof music and media playback. More »







Five Best Movie Recommendation Services [Hive Five]

Sometimes the best movies aren’t the ones with enough money for a big promotional tour. Check out these five popular movie recommendation services to find great films tailored to your tastes. More »







Lifehacker Pack for iPhone: Our List of the Best iPhone Apps [Downloads]

Looking to power up your iPhone with the best free and cheap apps out there? Our first edition of the Lifehacker Pack for iPhone rounds up our favorites must-have iPhone applications. More »







Top 10 Tools for Managing and Automating Your Media Downloads [Lifehacker Top 10]

You’re handy with BitTorrent, you’ve learned your way around Usenet, and you have all kinds of files streaming onto your hard drive. Learn how to automatically unpack, rename, convert, and otherwise make your media ready for viewing with these 10 helper apps. More »







How-To: Access Media on a Mac With a PlayStation 3

For Mac users who want to access media with their PlayStation 3, life just got a little easier.

One of the many features of the PlayStation 3 is accessing media such as photos, video and music from other devices via Universal Plug and Play (UPnP). Using a Windows PC with a PlayStation is very easy — the PS3 recognizes the computer instantly. However, up until now, it’s been extremely difficult for Mac users to get a UPnP server set up and have the PS3 recognize it. That’s where Playback by Yazsoft comes in.

After you download Playback and run it for the first time, the application automatically integrates with your media applications such as iTunes, iPhoto and Aperture. With a simple click of the Start button, the application sets up a UPnP server which your PS3 can connect to straight away by going to Video, Music or Photos on the XMB (sometimes called the Home screen).

However, it doesn’t stop there. You can customize exactly what Playback sends to the PS3, including specifying drives and folders on your Mac to share, and even streaming EyeTV recordings. To do this, open Playback and go to the Movies, Music or Photos tabs and use the boxes to check on or off how you want to stream.

Playback can also use Growl notifications to tell you when a device connects to its server, and you can allow and deny access for individual devices under the Access tab of the application window. It also allows for even more precise access control by allowing you to set exactly what media you want to be available to each device. For example, you could only allow movies to be streamed to one PlayStation, while another is allowed all three media types.

Playback is available as a 7-day trial, which limits streaming to 30 minutes per session, or a bundle of three licenses costs $15 from the Yazsoft website. You can also obtain a license for free by reviewing the software on your website, or get a $5 discount simply by posting a message about Playback on Twitter.

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